流放之路3.8版本已经来到尾声,下面将是全新的3.9版本。在新版本到来之前,很多人想要进行新版本BD、天赋模拟。那么3.9BD在哪模拟?下面就为大家带来流放之路3.9BD天赋模拟器地址分享。
流放之路3.9BD在哪模拟
地址:https://github.com/Openarl/PathOfBuilding
3.9技能改动
爆炸箭矢
Previously, Explosive Arrow could have up to 5 arrows in a target, refreshing the duration each time an arrow hit the target. Now, there is no limit to the number of Explosive Arrows in a target, and the duration can't be refreshed. This lets you keep firing into an enemy, and you'll have regular explosions rather than having to halt firing to wait for detonations. The radius of the explosion is now +2 larger per arrow on the target, up to a maximum of +10 at level 1, up to +19 at gem level 20.
以前,每个目标最多会被5支爆炸箭矢击中,每支箭矢会刷新持续时间。现在取消对同一个目标击中的数量限制,持续时间也不会被刷新。这让你要持续对敌人射击,而且产生规律性的爆炸,而不是停止射击等待引爆。每支箭会+2爆炸范围,最多在1级时+10,在20级时+19
The skill no longer deals Secondary damage with its explosion, which greatly limited support and passive options as many specific damage modifiers wouldn't apply. Now, each arrow's explosion will deal a portion of your base weapon damage, with a large added fire bonus and the full effect of any other added damage. This still makes scaling the level of the gem useful, as you'll be boosting the fire damage of the explosion, but now stats like increased Bow Damage will apply to the entire explosion.
这个技能爆炸不再造成二次伤害,对辅助技能使用有了限制,而且不会受到一些特殊伤害词缀的加成。现在,每支箭矢的爆炸会造成基于武器伤害的一部分,并附加大量火焰点伤,其他来源的点伤效用为100%。这让提高技能等级依然有效,现在,增加弓伤害词缀也会提高爆炸的伤害
The explosion consumes all explosive arrows on the target and deals the combined damage of all arrow explosions, letting you build up a very strong Ignite, and the skill deals more damage with Ignite for each explosive arrow in the target.
爆炸会消耗目标身上所有的爆炸箭矢,造成这些伤害的总和,让你造成一次高额的点燃,而且这个技能会使目标身上每支爆炸箭矢会造成更多的点燃伤害
The Barrage Support is an efficient way to quickly stack up arrows in a target, great for dealing high damage to bosses with a large explosion afterwards.
弹幕辅助是一个有效的方式去堆叠目标身上的箭矢,对BOSS造成高额伤害和一个很大的爆炸范围。
Overall, the skill is much simpler to build and use (with a lower mana cost to match), while retaining the core mechanic that made it interesting.
总之,这个技能更容易去构建BD,蓝耗也更少
Shrapnel Shot
流星射击
Shrapnel Shot is now called Galvanic Arrow, making the Lightning theme more obvious and differentiating the skill from the new Shrapnel Ballista. The skill still has a damage cone, but its projectiles are now limited range, traveling a base distance of 40 before projectile speed modifiers (which is about twice the range of Cleave). The skill now comes with two additional projectiles, giving a close range focus to the skill. It also has added lightning damage that grows as the gem levels.
流星射击更名为Galvanic Arrow,闪电主题会更加明显,而且更好的与新技能 流星弩炮 区分开。这个技能依然有一个锥形的范围伤害,但它的投射物现在有一个限制的射程,在没有投射物速度词缀的加成下,最多达到40范围。这个技能现在有2支额外箭矢,随等级提高附加额外闪电点伤。
The skill has a new mechanic that lets Projectile Speed modifiers apply to its Area of Effect, making it much easier to scale up the skill's damage cone while simultaneously increasing the range of its projectiles.
现在,投射物速度词缀也会影响该技能的范围效果
Overall, the skill, is now focused on being a close range skill at lower levels, and a powerful and sizeable damage area at higher levels. Adjustments to its damage mean that the Collateral Damage threshold jewel should no longer be required, so we're stopping the jewel dropping. Existing copies will deal 50% increased damage with the cone, rather than giving a 50% chance for double damage.
门槛珠宝不再掉落。现有的改为增加50%锥形范围伤害,而不是以前的50%几率造成双倍伤害